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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 | 34x 34x 34x 34x 34x 34x 34x 34x 34x 34x 34x 34x 34x | import { validateParameterUndefinedOrNull } from './validator'; import getImageSize from './getImageSize'; import { IImage } from '../../../../types'; /** * Calculates the horizontal, vertical and minimum scale factor for an image @param canvas - The window size where the image is displayed. This can be any HTML element or structure with a width, height fields (e.g. canvas). * @param image - The cornerstone image object * @param rotation - The rotation angle of the image. * @returns The calculated horizontal, vertical and minimum scale factor */ export default function ( canvas: HTMLCanvasElement, image: IImage, rotation: number | null = null ): { verticalScale: number; horizontalScale: number; scaleFactor: number; } { validateParameterUndefinedOrNull( canvas, 'getImageScale: parameter canvas must not be undefined' ); validateParameterUndefinedOrNull( image, 'getImageScale: parameter image must not be undefined' ); const imageSize = getImageSize(image, rotation); const rowPixelSpacing = image.rowPixelSpacing || 1; const columnPixelSpacing = image.columnPixelSpacing || 1; let verticalRatio = 1; let horizontalRatio = 1; Iif (rowPixelSpacing < columnPixelSpacing) { horizontalRatio = columnPixelSpacing / rowPixelSpacing; } else { // even if they are equal we want to calculate this ratio (the ration might be 0.5) verticalRatio = rowPixelSpacing / columnPixelSpacing; } const verticalScale = canvas.height / imageSize.height / verticalRatio; const horizontalScale = canvas.width / imageSize.width / horizontalRatio; // Fit image to window return { verticalScale, horizontalScale, scaleFactor: Math.min(horizontalScale, verticalScale), }; } |