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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 | 1x 18x 18x 18x 18x 18x 18x 18x 18x 18x 18x 18x 18x | import { ToolGroupManager } from '../../store'; import { ToolModes, MouseBindings } from '../../enums'; import { keyEventListener } from '../../eventListeners'; import { EventTypes } from '../../types'; import { getMouseButton } from '../../eventListeners/mouse/mouseDownListener'; const { Active } = ToolModes; /** * Iterate tool group tools until we find a tool that has a "ToolBinding" * that matches our Keyboard pressed keys. It's possible there will be no match * (no active tool for that mouse button combination). * * @param evt - The normalized keyboard event. * * @returns tool */ export default function getActiveToolForKeyboardEvent( evt: EventTypes.KeyDownEventType ) { const { renderingEngineId, viewportId } = evt.detail; // Get the current mouse button clicked const mouseButton = getMouseButton(); // If any keyboard modifier key is also pressed const modifierKey = keyEventListener.getModifierKey(); const toolGroup = ToolGroupManager.getToolGroupForViewport( viewportId, renderingEngineId ); Iif (!toolGroup) { return null; } const toolGroupToolNames = Object.keys(toolGroup.toolOptions); for (let j = 0; j < toolGroupToolNames.length; j++) { const toolName = toolGroupToolNames[j]; const toolOptions = toolGroup.toolOptions[toolName]; // tool has binding that matches the mouse button, if mouseEvent is undefined // it uses the primary button const correctBinding = toolOptions.bindings.length && toolOptions.bindings.some( (binding) => binding.mouseButton === (mouseButton ?? MouseBindings.Primary) && binding.modifierKey === modifierKey ); Iif (toolOptions.mode === Active && correctBinding) { return toolGroup.getToolInstance(toolName); } } } |