Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 | 1x 1x 1x 2208x 736x 368x 368x 184x 184x 184x 184x 368x 552x 552x 184x 184x 184x 184x 184x 184x 184x 184x 368x 184x 184x 184x 184x 92x 92x 184x | // Pulled from source: https://github.com/w8r/liang-barsky // MIT Licensed. /** * Fast, destructive implementation of Liang-Barsky line clipping algorithm. * It clips a 2D segment by a rectangle. * @author Alexander Milevski <info@w8r.name> * @license MIT */ const EPSILON = 1e-6; const INSIDE = 1; const OUTSIDE = 0; function clipT(num, denom, c) { const [tE, tL] = c; if (Math.abs(denom) < EPSILON) return num < 0; const t = num / denom; if (denom > 0) { Iif (t > tL) return 0; if (t > tE) c[0] = t; } else { Iif (t < tE) return 0; Eif (t < tL) c[1] = t; } return 1; } /** * @param {Point} a * @param {Point} b * @param {BoundingBox} box [xmin, ymin, xmax, ymax] * @param {Point?} [da] * @param {Point?} [db] * @return {number} */ export default function clip(a, b, box, da?, db?) { const [x1, y1] = a; const [x2, y2] = b; const dx = x2 - x1; const dy = y2 - y1; Eif (da === undefined || db === undefined) { da = a; db = b; } else { da[0] = a[0]; da[1] = a[1]; db[0] = b[0]; db[1] = b[1]; } Iif ( Math.abs(dx) < EPSILON && Math.abs(dy) < EPSILON && x1 >= box[0] && x1 <= box[2] && y1 >= box[1] && y1 <= box[3] ) { return INSIDE; } const c = [0, 1]; Eif ( clipT(box[0] - x1, dx, c) && clipT(x1 - box[2], -dx, c) && clipT(box[1] - y1, dy, c) && clipT(y1 - box[3], -dy, c) ) { const [tE, tL] = c; Eif (tL < 1) { db[0] = x1 + tL * dx; db[1] = y1 + tL * dy; } if (tE > 0) { da[0] += tE * dx; da[1] += tE * dy; } return INSIDE; } return OUTSIDE; } |