Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 | 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x | import { StackViewport, Types, VolumeViewport, utilities as csUtils, } from '@cornerstonejs/core'; import { ScrollOptions } from '../types'; /** * It scrolls one slice in the Stack or Volume Viewport, it uses the options provided * to determine the slice to scroll to. For Stack Viewport, it scrolls in the 1 or -1 * direction, for Volume Viewport, it uses the camera and focal point to determine the * slice to scroll to based on the spacings. * @param viewport - The viewport in which to scroll * @param options - Options to use for scrolling, including direction, invert, and volumeId * @returns */ export default function scroll( viewport: Types.IStackViewport | Types.IVolumeViewport, options: ScrollOptions ): void { const { type: viewportType } = viewport; const { volumeId, delta } = options; if (viewport instanceof StackViewport) { viewport.scroll(delta, options.debounceLoading); } else if (viewport instanceof VolumeViewport) { scrollVolume(viewport, volumeId, delta); } else { throw new Error(`Not implemented for Viewport Type: ${viewportType}`); } } export function scrollVolume( viewport: VolumeViewport, volumeId: string, delta: number ) { const camera = viewport.getCamera(); const { focalPoint, viewPlaneNormal, position } = camera; const { spacingInNormalDirection, imageVolume } = csUtils.getTargetVolumeAndSpacingInNormalDir(viewport, camera, volumeId); Iif (!imageVolume) { throw new Error( `Could not find image volume with id ${volumeId} in the viewport` ); } const actorEntry = viewport.getActor(imageVolume.volumeId); Iif (!actorEntry) { console.warn('No actor found for with actorUID of', imageVolume.volumeId); } const volumeActor = actorEntry.actor as Types.VolumeActor; const sliceRange = csUtils.getSliceRange( volumeActor, viewPlaneNormal, focalPoint ); const { newFocalPoint, newPosition } = csUtils.snapFocalPointToSlice( focalPoint, position, sliceRange, viewPlaneNormal, spacingInNormalDirection, delta ); viewport.setCamera({ focalPoint: newFocalPoint, position: newPosition, }); viewport.render(); } |