addVolumesToViewports
Callable
Parameters
renderingEngine: default
The rendering engine to use to get viewports from
volumeInputs: IVolumeInput[]
Array of volume inputs including volumeId. Other properties such as visibility, callback, blendMode, slabThickness are optional
viewportIds: string[]
Array of viewport IDs to add the volume to
immediateRender: boolean = false
If true, the volumes will be rendered immediately
suppressEvents: boolean = false
Returns Promise<void>
A promise that resolves when all volumes have been added
For each provided viewport it adds a volume to the viewport using the provided renderingEngine