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ImageVolume

The base class for volume data. It includes the volume metadata and the volume data along with the loading status.

Hierarchy

Implements

Index

Constructors

constructor

Properties

cancelLoading

cancelLoading: () => void

Type declaration

    • (): void
    • Returns void

dimensions

dimensions: Point3

Dimensions of the volume

direction

direction: Mat3

volume direction in world space

hasPixelSpacing

hasPixelSpacing: boolean

whether the metadata for the pixel spacing is not undefined

optionalimageData

imageData?: any

volume image data

optionalimageIds

imageIds?: string[]

optional image ids for the volume if it is made of separated images

isPrescaled

isPrescaled: boolean = false

Whether preScaling has been performed on the volume

optionalloadStatus

loadStatus?: Record<string, any>

load status object for the volume

metadata

metadata: Metadata

volume metadata

numVoxels

numVoxels: number

volume number of voxels

origin

origin: Point3

volume origin, Note this is an opinionated origin for the volume

optionalreferencedVolumeId

referencedVolumeId?: string

optional reference volume id if the volume is derived from another volume

scalarData

scalarData: Float32Array | Uint8Array

volume scalar data

optionalscaling

scaling?: { PET?: { SUVbsaFactor?: number; SUVlbmFactor?: number; suvbwToSuvbsa?: number; suvbwToSuvlbm?: number } }

volume scaling parameters if it contains scaled data


Type declaration

  • optionalPET?: { SUVbsaFactor?: number; SUVlbmFactor?: number; suvbwToSuvbsa?: number; suvbwToSuvlbm?: number }
    • optionalSUVbsaFactor?: number
    • optionalSUVlbmFactor?: number
    • optionalsuvbwToSuvbsa?: number
    • optionalsuvbwToSuvlbm?: number

optionalsizeInBytes

sizeInBytes?: number

volume size in bytes

spacing

spacing: Point3

volume spacing in 3d world space

readonlyvolumeId

volumeId: string

Read-only unique identifier for the volume

vtkOpenGLTexture

vtkOpenGLTexture: any

open gl texture for the volume