StackViewport
Hierarchy
- Viewport
- StackViewport
Implements
Index
Constructors
Properties
Accessors
Methods
- _getCorners
- _getEdges
- _getFocalPointForResetCamera
- _isInBounds
- _removeActor
- addActor
- addActors
- calibrateSpacing
- canvasToWorld
- customRenderViewportToCanvas
- getActor
- getActorByIndex
- getActorUIDByIndex
- getActors
- getCamera
- getCanvas
- getCurrentImageId
- getCurrentImageIdIndex
- getDefaultActor
- getFrameOfReferenceUID
- getImageData
- getImageIds
- getPan
- getProperties
- getRenderer
- getRenderingEngine
- getTargetImageIdIndex
- getZoom
- hasImageId
- hasImageURI
- removeActors
- removeAllActors
- render
- reset
- resetCamera
- resetProperties
- resize
- scroll
- setActors
- setCamera
- setColormap
- setImageIdIndex
- setOptions
- setOrientationOfClippingPlanes
- setPan
- setProperties
- setStack
- setZoom
- triggerCameraModifiedEventIfNecessary
- unsetColormap
- worldToCanvas
Constructors
constructor
Constructor for the StackViewport class
Parameters
props: ViewportInput
ViewportInput
Returns StackViewport
Properties
_actors
a Map containing the actor uid and actors
readonlycanvas
an internal canvas that is created on the provided HTML element
readonlydefaultOptions
Default options for the viewport which includes orientation, viewPlaneNormal and backgroundColor
readonlyelement
HTML element in DOM that is used for rendering the viewport
readonlyid
unique identifier for the viewport
publicisDisabled
if the viewport has been disabled
publicmodality
options
options for the viewport which includes orientation axis and backgroundColor
readonlyrenderingEngineId
RenderingEngine id that the viewport belongs to
sHeight
sHeight of viewport on the offscreen canvas
sWidth
sWidth of viewport on the offscreen canvas
publicscaling
Scaling parameters
readonlysuppressEvents
A flag representing if viewport methods should fire events or not
sx
sx of viewport on the offscreen canvas
sy
sy of viewport on the offscreen canvas
readonlytype
Type of viewport
Accessors
staticuseCustomRenderingPipeline
Returns boolean
Methods
_getCorners
Parameters
bounds: number[]
Returns number[][]
_getEdges
Returns a list of edges for the imageData bounds, which are the cube edges in the case of volumeViewport edges. p1: front, bottom, left p2: front, top, left p3: back, bottom, left p4: back, top, left p5: front, bottom, right p6: front, top, right p7: back, bottom, right p8: back, top, right
Parameters
bounds: number[]
Bounds of the renderer
Returns [number[], number[]][]
Edges of the containing bounds
_getFocalPointForResetCamera
_isInBounds
Determines whether or not the 3D point position is inside the boundaries of the 3D imageData.
Parameters
point: Point3
3D coordinate
bounds: number[]
Bounds of the image
Returns boolean
boolean
_removeActor
Remove the actor from the viewport
Parameters
actorUID: string
The unique identifier for the actor.
Returns void
publicaddActor
If the renderer is CPU based, throw an error. Otherwise, add the actor to the viewport
Parameters
actorEntry: ActorEntry
The ActorEntry object that was created by the user.
Returns void
publicaddActors
If the renderer is CPU based, throw an error. Otherwise, add a list of actors to the viewport
Parameters
actors: ActorEntry[]
An array of ActorEntry objects.
Returns void
publiccalibrateSpacing
Calibrates the image with new metadata that has been added for imageId. To calibrate a viewport, you should add your calibration data manually to calibratedPixelSpacingMetadataProvider and call viewport.calibrateSpacing for it get applied.
Parameters
imageId: string
imageId to be calibrated
Returns void
publiccanvasToWorld
publiccustomRenderViewportToCanvas
Custom rendering pipeline for the rendering for the CPU fallback
Returns { canvas: HTMLCanvasElement; element: HTMLDivElement; renderingEngineId: string; viewportId: string }
canvas: HTMLCanvasElement
element: HTMLDivElement
renderingEngineId: string
viewportId: string
publicgetActor
If the renderer is CPU based, throw an error. Otherwise, it returns the actor entry for the given actor UID.
Parameters
actorUID: string
The unique ID of the actor you want to get.
Returns ActorEntry
An ActorEntry object.
publicgetActorByIndex
Get an actor by its index
Parameters
index: number
array index.
Returns ActorEntry
actorUID
publicgetActorUIDByIndex
Get an actor UID by its index
Parameters
index: number
array index.
Returns string
actorUID
publicgetActors
If the renderer is CPU based, throw an error. Otherwise, return the actors in the viewport
Returns ActorEntry[]
An array of ActorEntry objects.
publicgetCamera
If the user has selected CPU rendering, return the CPU camera, otherwise return the default camera
Returns ICamera
The camera object.
publicgetCanvas
Gets the target output canvas for the
Viewport
.Returns HTMLCanvasElement
an HTMLCanvasElement.
publicgetCurrentImageId
Returns the currently rendered imageId
Returns string
string for imageId
publicgetCurrentImageIdIndex
Returns the index of the imageId being renderer
Returns number
currently shown imageId index
publicgetDefaultActor
If the renderer is CPU based, throw an error. Otherwise, return the default actor which is the first actor in the renderer.
Returns ActorEntry
An actor entry.
publicgetFrameOfReferenceUID
Returns the frame of reference UID, if the image doesn’t have imagePlaneModule metadata, it returns undefined, otherwise, frameOfReferenceUID is returned.
Returns string
frameOfReferenceUID : string representing frame of reference id
publicgetImageData
Returns the image and its properties that is being shown inside the stack viewport. It returns, the image dimensions, image direction, image scalar data, vtkImageData object, metadata, and scaling (e.g., PET suvbw)
Returns IImageData | CPUIImageData
IImageData: dimensions, direction, scalarData, vtkImageData, metadata, scaling
publicgetImageIds
Returns the list of image Ids for the current viewport
Returns string[]
list of strings for image Ids
publicgetPan
Helper function to return the current canvas pan value.
Returns Point2
a Point2 containing the current pan values on the canvas, computed from the current camera, where the initial pan value is [0,0].
publicgetProperties
Retrieve the viewport properties
Returns StackViewportProperties
viewport properties including voi, invert, interpolation type, rotation, flip
publicgetRenderer
If the renderer is CPU based, throw an error. Otherwise, returns the
vtkRenderer
responsible for rendering theViewport
.Returns any
The
vtkRenderer
for theViewport
.
publicgetRenderingEngine
Returns the rendering engine driving the
Viewport
.Returns default
The RenderingEngine instance.
publicgetTargetImageIdIndex
Returns the imageIdIndex that is targeted to be loaded, in case of debounced loading (with scroll), the targetImageIdIndex is the latest imageId index that is requested to be loaded but debounced.
Returns number
publicgetZoom
Returns a current zoom level relative to the initial parallel scale originally applied to the image. That is, on initial display, the zoom level is 1. Computed as a function of the camera.
Returns number
publichasImageId
Returns true if the viewport contains the given imageId
Parameters
imageId: string
imageId
Returns boolean
boolean if imageId is in viewport
publichasImageURI
Returns true if the viewport contains the given imageURI (no data loader scheme)
Parameters
imageURI: string
imageURI
Returns boolean
boolean if imageURI is in viewport
publicremoveActors
Remove the actors with the given UIDs from the viewport
Parameters
actorUIDs: string[]
An array of actor UIDs to remove.
Returns void
publicremoveAllActors
It throws an error if the renderer is CPU based. Otherwise, it removes the actors from the viewport.
Returns void
publicrender
Renders the
Viewport
using theRenderingEngine
.Returns void
publicreset
Resets the options the
Viewport
‘sdefaultOptions
Parameters
immediate: boolean = false
If
true
, renders the viewport after the options are reset.
Returns void
publicresetCamera
Centers Pan and resets the zoom for stack viewport.
Parameters
resetPan: boolean = true
resetZoom: boolean = true
Returns boolean
publicresetProperties
Reset the viewport properties to the default values
Returns void
publicresize
Resizes the viewport - only used in CPU fallback for StackViewport. The GPU resizing happens inside the RenderingEngine.
Returns void
publicscroll
It scrolls the stack of imageIds by the delta amount provided. If the debounce flag is set, it will only scroll the stack if the delta is greater than the debounceThreshold which is 40 milliseconds by default.
Parameters
delta: number
number of indices to scroll, it can be positive or negative
debounce: boolean = true
whether to debounce the scroll event
loop: boolean = false
whether to loop the stack
Returns void
publicsetActors
If the renderer is CPU-based, throw an error; otherwise, set the actors in the viewport.
Parameters
actors: ActorEntry[]
An array of ActorEntry objects.
Returns void
publicsetCamera
Set the camera based on the provided camera object.
Parameters
cameraInterface: ICamera
The camera interface that will be used to render the scene.
storeAsInitialCamera: boolean = false
Returns void
publicsetColormap
Sets the colormap for the current viewport.
Parameters
colormap: CPUFallbackColormapData
The colormap data to use.
Returns void
publicsetImageIdIndex
Loads the image based on the provided imageIdIndex. It is an Async function which returns a promise that resolves to the imageId.
Parameters
imageIdIndex: number
number represents imageId index in the list of provided imageIds in setStack
Returns Promise<string>
publicsetOptions
Sets new options and (TODO) applies them.
Parameters
options: ViewportInputOptions
The viewport options to set.
immediate: boolean = false
If
true
, renders the viewport after the options are set.
Returns void
publicsetOrientationOfClippingPlanes
publicsetPan
Sets the canvas pan value relative to the initial view position of 0,0 Modifies the camera to perform the pan.
Parameters
pan: Point2
storeAsInitialCamera: boolean = false
Returns void
publicsetProperties
Sets the properties for the viewport on the default actor. Properties include setting the VOI, inverting the colors and setting the interpolation type, rotation
Parameters
__namedParameters: StackViewportProperties = {}
suppressEvents: boolean = false
Returns void
publicsetStack
Sets the imageIds to be visualized inside the stack viewport. It accepts list of imageIds, the index of the first imageId to be viewed. It is a asynchronous function that returns a promise resolving to imageId being displayed in the stack viewport.
Parameters
imageIds: string[]
list of strings, that represents list of image Ids
currentImageIdIndex: number = 0
number representing the index of the initial image to be displayed
Returns Promise<string>
publicsetZoom
Zooms the image using parallel scale by updating the camera value.
Parameters
value: number
The relative parallel scale to apply. It is relative to the initial offsets value.
storeAsInitialCamera: boolean = false
can be set to true to reset the camera after applying this zoom as the initial camera. A subsequent getZoom call will return “1”, but the zoom will have been applied.
Returns void
publictriggerCameraModifiedEventIfNecessary
publicunsetColormap
It sets the colormap to the default colormap.
Returns void
An object representing a single stack viewport, which is a camera looking into an internal viewport, and an associated target output
canvas
.StackViewports can be rendered using both GPU and a fallback CPU is the GPU is not available (or low performance). Read more about StackViewports in the documentation section of this website.